The glories of third level!
Jul. 17th, 2020 10:15 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
And what does my unassuming Goliath fighter get at third?
Campaign specific stuff:
We each have a patron god to grant us boons at each new level. At level two, I took "never at disadvantage for stealth rolls". For level three, I took a Wisdom save, which he otherwise does not get.
For reasons that are unclear, Orilo while working towards his preferred martial archetype (Monster Hunter) has acquired an extremely disquieting quirk where when he kills a monster, a tattoo of that monster appears on his body. This can become a shadow creature that will do his bidding. Goliaths have skin markings they don't alter for religious reasons, which adds another level of "uh oh" to the whole deal.
Normal 5e stuff:
More hit points, always good (although he's falling behind the barbarian at a good pace, because the barbarian gets d12s and has a higher con).
The martial archetype I selected is Monster Hunter, which is pretty sweet:
Proficiency with Arcana and Nature, which gives him the second best rolls in the party (albeit +2 to the best's +5)
The Abyssal language.
Combat Superiority. Orilo has 4d8s, each of which can be expended on one of the following moves:
• Precision Attack. Add 1d8 to the attack roll before or after making the attack roll.
• Sharpened Attack. add 1d8 to the damage roll, before or after rolling damage.
• Sharpened Senses. Add 1d8 to a Wisdom (Perception) check to detect hidden creatures or objects, or a Wisdom (Insight) check to determine if someone is lying to you.
• Superior Willpower. Add 1d8 to an Intelligence, a Wisdom, or a Charisma saving throw.
The dice recharge after a short rest.
Hunter's Mysticism
Cast Detect Magic as a ritual.
Cast Protection from Evil and Good, recharges on a long rest.
Campaign specific stuff:
We each have a patron god to grant us boons at each new level. At level two, I took "never at disadvantage for stealth rolls". For level three, I took a Wisdom save, which he otherwise does not get.
For reasons that are unclear, Orilo while working towards his preferred martial archetype (Monster Hunter) has acquired an extremely disquieting quirk where when he kills a monster, a tattoo of that monster appears on his body. This can become a shadow creature that will do his bidding. Goliaths have skin markings they don't alter for religious reasons, which adds another level of "uh oh" to the whole deal.
Normal 5e stuff:
More hit points, always good (although he's falling behind the barbarian at a good pace, because the barbarian gets d12s and has a higher con).
The martial archetype I selected is Monster Hunter, which is pretty sweet:
Proficiency with Arcana and Nature, which gives him the second best rolls in the party (albeit +2 to the best's +5)
The Abyssal language.
Combat Superiority. Orilo has 4d8s, each of which can be expended on one of the following moves:
• Precision Attack. Add 1d8 to the attack roll before or after making the attack roll.
• Sharpened Attack. add 1d8 to the damage roll, before or after rolling damage.
• Sharpened Senses. Add 1d8 to a Wisdom (Perception) check to detect hidden creatures or objects, or a Wisdom (Insight) check to determine if someone is lying to you.
• Superior Willpower. Add 1d8 to an Intelligence, a Wisdom, or a Charisma saving throw.
The dice recharge after a short rest.
Hunter's Mysticism
Cast Detect Magic as a ritual.
Cast Protection from Evil and Good, recharges on a long rest.
no subject
Date: 2020-07-17 06:19 pm (UTC)no subject
Date: 2020-07-17 06:58 pm (UTC)