james_davis_nicoll: (Default)
[personal profile] james_davis_nicoll
Is it still a Traveller campaign if it's set on a specific world, with no interstellar voyaging?

Date: 2016-02-12 02:50 am (UTC)
leecetheartist: A lime green dragon head, with twin horns, and red trim. Very gentle looking, with a couple spirals of smoke from nose. (Default)
From: [personal profile] leecetheartist
Absolutely.

Date: 2016-02-11 05:11 pm (UTC)
From: [identity profile] nelc.livejournal.com
If it's using Traveller rules, I don't see why not. Even more so, if the world is specifically in the Imperium.

Date: 2016-02-11 05:14 pm (UTC)
From: [identity profile] notthebuddha.livejournal.com
Sure, nothing to stop it from beingso.

Date: 2016-02-11 05:24 pm (UTC)

Date: 2016-02-11 05:27 pm (UTC)
From: (Anonymous)
A lot of Classic adventures were set on a single planet:

Adventure 2-Research Station Gamma, by Marc Miller (1980)
Adventure 8-Prison Planet, by Eric Wilson and Dave Emigh (1982)
Adventure 9-Nomads of the World Ocean, by J. Andrew Keith and William H. Keith (1983)
Adventure 11-Murder on Arcturus Station, by J. Andrew Keith (1983)
BeltStrike: Riches & Danger In The Bowman Belt [BOX SET], by J. Andrew Keith and John Harshman (1984)
Double Adventure 1-Shadows/Annic Nova, by GDW (1980)
Double Adventure 2-Mission on Mithril/Across the Bright Face, by Marc Miller (1980)
Double Adventure 3-Death Station/Argon Gambit, by Marc Miller and Frank Chadwick (1981)
Double Adventure 4-Marooned/Marooned Alone, by Loren Wiseman (1981)
Double Adventure 5-Chamax Plague/Horde, by J. Andrew Keith and William H. Keith Jr. (1981)
Double Adventure 6-Night of Conquest/Divine Intervention, by Lawrence Schick, William H. Keith Jr. and J. Andrew Keith (1982)

Date: 2016-02-12 12:46 am (UTC)
From: [identity profile] notthebuddha.livejournal.com
are any of those supposed to be of campaign length?

Date: 2016-02-12 06:19 am (UTC)
From: [identity profile] david pulver (from livejournal.com)
TARSUS, a boxed module describing a single world in the Imperium in a lot of detail, with multiple adventure ideas set entirely there, is probably the purist Classic Traveller example of a single-world setting.

There are other examples of lengthy campaigns set on a single world (e.g., Nomads of the World Ocean), but as a sizable box set Tarsus is the clearest GDW example of a single-world setting for extended play.

Date: 2016-02-11 05:27 pm (UTC)
jamoche: (Toph evil laugh)
From: [personal profile] jamoche
Can you die in character generation? Then yes.

Date: 2016-02-11 05:35 pm (UTC)
From: [identity profile] w. dow rieder (from livejournal.com)
"What do you mean, the jump drive won't work? What's wrong with it?"

"Well, you know the little black box that lets it violate physics?"

"Yeah..."

"The magic smoke got out. And we don't have a spare."

"Huh. Guess we're stuck here for a while."

Date: 2016-02-15 12:00 pm (UTC)
From: [identity profile] scott-sanford.livejournal.com
They blew out the Azumanga Diode. (I have been saving this pun for my next Traveller game. Use it as you like.)

Date: 2016-02-11 05:49 pm (UTC)
From: [identity profile] topum.livejournal.com
I think yes

Date: 2016-02-11 05:56 pm (UTC)
From: [identity profile] ironyoxide.livejournal.com

I've used Traveller for modern campaigns on Earth before. The careers mostly fit, and, with supplements, it gives more believable civilian characters than, say, it's nearest neighbor, Twilight 2000.

Date: 2016-02-11 08:01 pm (UTC)
From: [identity profile] ffutures.livejournal.com
Definitely.

Is it Mercator?

Date: 2016-02-11 08:09 pm (UTC)
From: [identity profile] connactic.livejournal.com
https://gondica.wordpress.com/2013/10/09/mercator-the-roman-traveller-rpg/

(or did I find out about that from here?)

Also, canonically, the answer is yes:

http://wiki.travellerrpg.com/Tarsus

Date: 2016-02-11 10:23 pm (UTC)
phantom_wolfboy: picture of me (Default)
From: [personal profile] phantom_wolfboy
I ran a Traveller game one time where, before the heroes could get off the planet someone stole their spaceship and they spent the whole time running around Startown trying to find out who, why, and how they could get it back. I don't think they ever solved it.

So, I'd have to say yes.

Date: 2016-02-12 01:38 pm (UTC)
From: [identity profile] agharta75.livejournal.com
If there are no Ewoks on the world, yes.

Profile

james_davis_nicoll: (Default)
james_davis_nicoll

May 2025

S M T W T F S
     1 2 3
4 5 6 7 8 910
11 12 13 14 15 16 17
18 19 20 21 22 2324
25262728293031

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated May. 23rd, 2025 02:33 pm
Powered by Dreamwidth Studios