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Does anyone here know anything about how GDW structured the game that led to the world design of 2300 AD?

Date: 2005-04-21 04:27 pm (UTC)
From: [identity profile] oystergal.livejournal.com
The interview I was thinking of was a memoir of the actual progress of the game. It may have been on the old Traveller RT on GEnie, and thus lost forever.

If this rules summary doesn't answer your questions, you might want to check with the Traveller Mailing List or the new fora at Traveller RPG to see if anyone there knows more.

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