Merging two unrelated ideas
Aug. 1st, 2022 09:08 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
A comment on the Watsfic discord made me realize that this venerable SPI magazine game

could easily be adapted for an Aliens RPG adventure.

The basic set up is characters wake up from hibernation after a mishap disables the ship. With the clock ticking down, they have to reboot important subsystems or the ship will do dark and everyone on it will perish.
There are just two minor complications:
A: The ship collected a wide variety of specimens, all of which escaped during the mishap.
B: The mishap had the side effect of causing short-term amnesia in the crew, so nobody remembers which animals are safe and which extremely dangerous.
It strikes me that it could be amusing to try something I've seen suggested, which is that the players start off not knowing much more about their characters than what's supplied on their uniform tags. Want to see if your character has certain skills? Try to accomplish a task and see what happens.

could easily be adapted for an Aliens RPG adventure.

The basic set up is characters wake up from hibernation after a mishap disables the ship. With the clock ticking down, they have to reboot important subsystems or the ship will do dark and everyone on it will perish.
There are just two minor complications:
A: The ship collected a wide variety of specimens, all of which escaped during the mishap.
B: The mishap had the side effect of causing short-term amnesia in the crew, so nobody remembers which animals are safe and which extremely dangerous.
It strikes me that it could be amusing to try something I've seen suggested, which is that the players start off not knowing much more about their characters than what's supplied on their uniform tags. Want to see if your character has certain skills? Try to accomplish a task and see what happens.
no subject
Date: 2022-08-01 02:02 pm (UTC)That's the hook for the Mongoose Traveller adventure Flatlined, which I think works best as a convention game.
no subject
Date: 2022-08-01 04:50 pm (UTC)"Hey, I know how to prepare a great meal and enjoy puttering around in the galley! I must be the ship's cook!" (They're the life support systems engineer).
no subject
Date: 2022-08-01 05:21 pm (UTC)no subject
Date: 2022-08-01 06:37 pm (UTC)no subject
Date: 2022-08-01 06:57 pm (UTC)The Star Trek: The Next Generation episode where everyone forgets who they are and what they do is "Conundrum" (1992). This may also be broadcast without explanation in your TV guide. "Clues" (1991) is the other one. I think Voyager and Stargate also did episodes where they all get amnesia and are put in some kind of work jail. Maybe it's something that every show does eventually, like the Quasi Consensual At Best Fight Club story. Voyager did another, "The Killing Game", which is the amnesia plot again AND the fight club plot.
Robert Carnegie
no subject
Date: 2022-08-02 12:05 am (UTC)