james_davis_nicoll (
james_davis_nicoll) wrote2008-12-18 09:51 am
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D&D 4E
We did not do a stellar job of protecting our cleric last night. Happily he did not die.
Quinn did do a good job of rallying the panicked fleeing mob. Actually, too good; the whole thing could have ended tragically since the townsfolk armed with hoes, rakes and other gardening tools probably wouldn't have lasted long against the ogre or the hobgoblins. As I recall, characters like the townsfolks have one hit point each.
Quinn did do a good job of rallying the panicked fleeing mob. Actually, too good; the whole thing could have ended tragically since the townsfolk armed with hoes, rakes and other gardening tools probably wouldn't have lasted long against the ogre or the hobgoblins. As I recall, characters like the townsfolks have one hit point each.
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Old-school D&D was amazingly amoral at times.
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And if he's been hittig the woman, it's no wonder she's a bit distant. he needs to stop hitting her and TALK to her. Geez, modern relationships.
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(unless, of course, the nasty was a rust monster).
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From the outside of modern gaming, that sound like he said "You, goblin! Now and forever, thou shall be known to all as $SOMETHING_UNSPEAKABLE!"
[Goblin shrieks in mortified embarrassment and flees.]
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In the next encounter, he almost attacked a surrendering archer before I made sure he understood what he was doing by asking what alignment he was. As the only lawful character in the party [*], I really couldn't tolerate that sort of thing and would have probably knocked him unconscious (instead of using my last heal on him).
[*] I've already figured out that the Paladin definitely isn't... he seems to think that Bluff should be on his skill short list instead of Diplomacy and was pushing for negotiating a team up with a dragon we knew was performing sacrifices of sentients to accomplish pretty much the same goal as we were. I've become more wary of him than our Rogue.