james_davis_nicoll (
james_davis_nicoll) wrote2020-09-24 09:48 am
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Huzzah!
Fifth level! Which, granted for a fighter doesn't get much: +8 hit points, +1 to all proficiencies, and extra attack. The barbarian also gets extra attack, along with fast movement. No doubt there is a play balance reason why it works that way.
It does mean Orilo can start combats with an attack for an average of 10 HP, a second attack for the same average, a thump with the haft of his magic Guandao for an average of 7 HP, and then an action surge for 10 more HP, a total of 37. Unless he decides to burn all of his superiority dice, in which case add 18 points.
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Precision Attack. When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll.
Sharpened Attack. When you damage a creature with a weapon attack, you can expend one superiority die to add it to the damage roll.
I had assumed one was limited to one die per round but that's not what the rules say.
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Artificers get a Specialist feature and access to +1 1st and +2 s2nd lvl spells
Barbarians get extra attack and fast movement
Fighters get extra attack
Monks get Extra Attack, Stunning Strike, unarmed strikes become 1d6, and +1 ki
Sorcerers don't get a new feature at all but they get +1 spell and access to 2 3rd level spells
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(Anonymous) - 2020-09-25 02:07 (UTC) - Expand(no subject)
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(Anonymous) - 2020-09-25 16:41 (UTC) - Expand(no subject)