james_davis_nicoll: (Default)
[personal profile] james_davis_nicoll
For Mutants and Masterminds fans, this started off as the Tech-Head Template.



Hero High is for teenaged heroes.

Dana Mehr is a bright, young, technically-inclined autodidact who decided to build his own set of powered armour. There are a lot of tricky design issues involved, which he solved in an ingenious way: he turned to magic, another field in which he excels. It's amazing what information you can find in old libraries and on the internet. And really, aren't science and magic just two words for knowledge?

For various reasons, he plays up the "self taught tech genius" and plays down the "self taught talented sorcerer." Geodesic seemed like an acceptably bland, misleading name, unlike, say, TechnoMage.

Dana has very little interest in fisticuffs, thus the absence of overt weapons. Also, a fair amount of the design is "secondary powers necessary to survive the primary abilities."

(I didn't start out from there but this is sort of Kid Doctor Doom as a good guy)


Age 14   Height 165 cm     Weight 50 kg    Hair Black   Eyes Black

Strength -1     Stamina 0         Dodge 5
Agility 1       Dexterity 2       Parry 6
Fighting 0      Intellect 8       Fortitude 5
Awareness 4     Presence 0        Toughness 10
                                  Will 6

Powers 

Geodesic Suit: Removable (-11 points) • 44 points
 
Wave Guide Armor: Protection 4 • 4 points
Force Field: Impervious Protection 6, Sustained, Stacks with Armor • 12 points
 
Effectors: Move Object  8, precise • 17 points
Alternate Effect: Move Object 7, precise, affects insubstantial • 1 point
Alternate Effect: Flight 7, stacks with thruster flight (16 miles per round, 8,000 MPH), Environmental Adaptation: Space, Increased Mass 1 (+100 pounds), Space Travel: 
 Interplanetary • 1 point
 
Living Metal: Feature (Quick change into and out of armor) • 1 point
 
Sealed Systems: Immunity 7 (Cold, Heat, Vacuum, Radiation, Suffocation (All)) • 6 points
 
Sensors: Senses 4 (Time Sense, Distance Sense, Direction Sense, Radio) • 4 points
 
Thrusters: Flight 5 (60 MPH) • 10 points
 
Quick Thinking: Quickness 6, Mental Tasks Only • 3 points

Advantages

Eidetic Memory
Improvised Tools 
Inventor
Jack-of-all-Trades
Ritualist
Skill Mastery 2 (Expertise: Magic, Technology)

Skills

Acrobatics 1
Athletics  -1
Close Combat 0
Deception 0
Expertise: Engineering 10
Expertise: Magic 15
Expertise: Science 15
Insight 5
Intimidation 0
Investigation 10
Perception 5
Persuasion 0
Ranged Combat 8
Sleight of Hand 2
Stealth 1
Technology 15
Treatment 8
Vehicles 3


Complications
Motivation: Doing Good
Quirk: Autodidact

Date: 2019-04-07 02:10 am (UTC)
From: (Anonymous)
"Dana has very little interest in fisticuffs, thus the absence of overt weapons."

I had an Exalted character once with "Forge-Hand Gauntlets". Invulnerable against heat, and able to instantly become hot enough to melt stone. Purely industrial tools, you understand. He would never carry a weapon...

Date: 2019-04-07 02:39 am (UTC)
From: (Anonymous)
If the question is non-rhetorical, then the two key questions are "Can he compress that air? And how quickly can he accelerate that air?"

--
NPH

Date: 2019-04-07 05:40 am (UTC)
alexxkay: (Default)
From: [personal profile] alexxkay
Or the ever popular "move the bad guy very high up and let go".

Date: 2019-04-07 05:40 am (UTC)
alexxkay: (Default)
From: [personal profile] alexxkay
And moving all the air away from air-requiring foes is another classic.

Date: 2019-04-07 02:52 am (UTC)
graydon: (Default)
From: [personal profile] graydon
Alternate Effect: Flight 11, stacks with thruster flight
(250 miles per round, 125,000 MPH) • 1 point

Thrusters: Flight 5 (60 MPH) • 10 points


Aside from seeming like an bolting a moped to a concorde, only more so, why is this a worthwhile thing to do?

(I'm going to suppose that genre magic prevents the really unfortunate side effects from moving ~56 km/s in an atmosphere.)

Date: 2019-04-07 03:30 am (UTC)
graydon: (Default)
From: [personal profile] graydon
I totally get the fast one!

Why is it worthwhile to pay ten points for thrusters if you've got effector-driven flight four orders of magnitude faster? Can't go slow with the effectors? Can't hover? It seems like it would make more sense to use the a couple of the 10 pts for thrusters to stick a low-speed grav-belt mode on the effectors and use the remainder elsewhere.

Culture effectors are supposed to have evolved from ECM gear; maybe some degree of concealment would make sense?

Date: 2019-04-07 03:50 am (UTC)
graydon: (Default)
From: [personal profile] graydon
Primary and secondary effectors?

"move object" with effectors could have a general-purpose thruster mode; one tonne of air at one metre per second is a thousand newtons, more than enough for our fifty kilo character in armor to go pretty fast. But it could work for water, too, where thrusters might not. (My brain wants to suppose thrusters are some sort of rocket.)

And with two you could have lots of agonizing decisions about which alternate effect to put on which size of device!

Date: 2019-04-07 05:14 pm (UTC)
graydon: (Default)
From: [personal profile] graydon
The hallmark of a well-designed points-based system!

Date: 2019-04-07 04:00 am (UTC)
kedamono: (Default)
From: [personal profile] kedamono
I see, he's "pushing" himself at 125k MPH... hmm, you could make a case for him to use his effectors to move something away from him at 125k MPH... The shockwave alone would flatten every building for miles around him...

Date: 2019-04-07 09:28 am (UTC)
ffutures: (Default)
From: [personal profile] ffutures
That makes him into a living rail gun, of course, which would probably get a lot of people VERY worried.

Date: 2019-04-07 03:48 pm (UTC)
kedamono: (Default)
From: [personal profile] kedamono
That wouldn't be A Certain Magical Railgun?

Date: 2019-04-09 01:28 am (UTC)
From: (Anonymous)
Heh. As soon as I saw how fast he could go, I thought
"Pick up rock. Fly away. Fly back towards target very fast. Let go of rock. Stop. Ride out impact shockwave in armor. KE = 1/2 mv^2"

Riderius

Date: 2019-04-07 09:30 am (UTC)
scott_sanford: (Default)
From: [personal profile] scott_sanford
The name Geodesic seems to invite all kinds of Bucky Fuller references.

...and now I'm imagining a mad scientist saying things like, "Wait until you walk a mile in my Dymaxion Shoes!"

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